# ðĪļââïļ Pose
- Powered by MediaPipe's Pose
- Full technical documentation
- ðĪļââïļ Full body mode with 33 2D pose landmarks
- ðĪš Upper body mode with 25 2D upper pose landmarks
- ð Extra helpers and plugins coming soon
This model doesn't come with any bonuses or plugins yet but they'll come soon. The API will remain exactly the same, so feel free to started with this model today!
# Usage
# With defaults
const handsfree = new Handsfree({pose: true})
handsfree.start()
# With config
const handsfree = new Handsfree({
pose: {
enabled: false,
// Outputs only the top 25 pose landmarks if true,
// otherwise shows all 33 full body pose landmarks
// - Note: Setting this to true may result in better accuracy
upperBodyOnly: false,
// Helps reduce jitter over multiple frames if true
smoothLandmarks: true,
// Minimum confidence [0 - 1] for a person detection to be considered detected
minDetectionConfidence: 0.5,
// Minimum confidence [0 - 1] for the pose tracker to be considered detected
// Higher values are more robust at the expense of higher latency
minTrackingConfidence: 0.5
}
})
handsfree.start()
# Data
# Pose Landmarks
Image source, MediaPipe: https://google.github.io/mediapipe/solutions/pose#pose-landmark-model-blazepose-tracker (opens new window)
// An array of landmark points for the face
handsfree.data.pose.poseLandmarks == [
// Landmark 0
{x, y, visibility},
// Landmark 1
{x, y, visibility},
// ...
// Landmark 32
{x, y, visibility}
]
// landmark 0
handsfree.data.pose.poseLandmarks[0].x
handsfree.data.pose.poseLandmarks[0].y
// The confidence in this pose landmark
handsfree.data.pose.poseLandmarks[0].visibility
# Examples of accessing the data
handsfree = new Handsfree({pose: true})
handsfree.start()
// From anywhere
handsfree.data.pose.poseLandmarks
// From inside a plugin
handsfree.use('logger', data => {
if (!data.pose) return
console.log(data.pose.poseLandmarks)
})
// From an event
document.addEventListener('handsfree-data', event => {
const data = event.detail
if (!data.pose) return
console.log(data.pose.poseLandmarks)
})
# Examples
In this game, the goal is to flap your arms to get the bird to fly around dodging obstacles. Made with an older version of Handsfree, but the API is very similar!
If you've made something with this model I'd love to showcase it here! DM me on Twitter, make a pull request, or find us on Discord.
â ð FaceMesh ð Weboji â